project zomboid are zombies attracted to light. 33) If you are doing a burn and there are already dead zombies around, the burning zombies can’t light the dead zombies on fire. project zomboid are zombies attracted to light

 
33) If you are doing a burn and there are already dead zombies around, the burning zombies can’t light the dead zombies on fireproject zomboid are zombies attracted to light  Congrats you just cleared out the neighbourhood

By understanding this and taking preventative measures, such as keeping doors and windows closed, blocking out light, and being mindful of noise levels, players can reduce the chances of zombies being attracted to their base and increase. Playing on high population, I leave corpses everywhere and they don't seem to be attracted to their dead friends. Set up a nice base outside of town and want to just work on my all my skills. Set up a nice base outside of town and want to just work on my all my skills. Simply having a light on, or off; before the zombie noticed the 'flick' of that switch; should not bring alarm to that zombie. To light a campfire, you need either a lighter or matches and one unit of burnable material. 1 hilvon1984 • 2 yr. The skill of light-footedness allows players to move silently and avoid detection by zombies, making it a crucial skill to level up for survival. The best way that I've found to actually burn the bodies is to put the campfire down on the ground and DON'T light it. Cool. - plastering and painting a wall makes zombies ignore it in favor of other things like windows, barricades, and doors. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. They are worthless in my opinion. . ago. henryjamesthomas1984 Feb 7, 2016 @ 4:33pm. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. ago. I don't know where they keep coming from. It doesn't draw zombies like an alarm would do, so as long as you put it in a place far enough from zombie pathing around your base you are ok. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Migration happens periodically regardless of whether you are asleep or not. I've gotten the hang of the game a bit, but there is a lot of stuff I still don't fully understand, so please have patience if this is stupid. The moment of the flick from off to on should be. Zombies should not appear in closed off areas that are unreachable from the edge of the map. Originally posted by Crimson Exodia: Everything you do is Louder at night, for example If you were to turn on a light inside a house during the day it'll have no sound radius, but at night if you were to turn on a light zombies would be attracted to your location, If it is raining heavily zombies will have a hard. We decided to set up shop in the StarEplex, cleaned the place and a large radius of the surrounding areas near it. Instead of single zombies dotted about (though this will still happen to an extent) zombies are constantly be attracted to each other’s groans and movements. But only use your haste and run only when you have seen an escape opportunity. Because the. 78. JoeTheMysterious. . Feels really nice to use, but the required Gunfighter mod makes targeting anything on the right/bottom right of the screen hot garbage. A zombie’s corpse will become a container after being killed. I just tried this out in different situations and chances of getting through a lot of zombies are not that high. Tudo Discussões Capturas de ecr. Set up a nice base outside of town and want to just work on my all my skills. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Brita’s Weapon Pack (though it adds 300+ new items). I don't know where they keep coming from. Zombie Pathfinding: How To Lose Zombies. If zombies start to bang on your car, or you have that THUMP or CLANG sound that your car makes while going over a pile of bodies, these can attract zombies from further away then you think. New tutorial teaching you the very basics of the new movement and. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Then use a piece of paper on one of the bodies to light the blaze. According to popular culture, zombies are attracted to light sources, including torches. sugarskull Feb 7, 2016 @ 3:20pm. With the right parameters, you can somewhat replicate (huge) hordes. It is on a floor only accessible by rope ladder and after the next logged farm area will be in the middle, maybe too far to hear from zombies spawning outside. Sound is another obviously so if your watching t. Player is much more likely to run into a pack of 5-6 zombies rather than see over 5-6 zombies dotted around a particular area. visible light may also attract zombies the only ambient noises that ive seen zombies react to are the helicopter/planes and gunfire. ago. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. So Im at that point in the game where Im starting to get really paranoid and invested. Depending on sandbox settings they’ll congregate in urban areas or evenly across the map. Set up a nice base outside of town and want to just work on my all my skills. If the respawn is off, fill one up with gas, drive through a city beeping and lead the horde somewhere far enough. When you got a nice group get some distance and let them catch up, throw Molotov, get back in car and drive in circles, profit $$$. Check every body for useful loot and rip up all the clothes for tailoring materials (especially the Leather). So Im at that point in the game where Im starting to get really paranoid and invested. We need your help to get the wiki updated to build 41! Want to get started? See the community portal or join the discussion on the official Discord (pzwiki_editing). they randomly roam around, and unless you enabled it, they don't attack anything unless they see/hear something. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Light source itself doesn’t attract zombies. I don't know where they keep coming from. Group parameters (size / spread / distance) depend on difficulty. The others, from what I remember, do not. It's just the migration system, zombies come to less populated chunks. So Im at that point in the game where Im starting to get really paranoid and invested. But be careful not to catch yourself on fire and do it away from your safehouse. I don't know where they keep coming from. Conserve stamina. So if you want big zombie hordes to attack your base just attract them with some noise. in the sandbox there is an option to increase the zombie respawn time, from 24 hours to (for example) 240 hours. Subscribe to downloadDanger Zone (Scent of Blood) Subscribe. I don't know where they keep coming from. As the title suggests, I've heard that you need to desperately clear out corpses or they will attract more zombies. I don't know where they keep coming from. Set up a nice base outside of town and want to just work on my all my skills. Depending on sandbox settings they’ll congregate in urban areas or evenly across the map. ] loud. Set up a nice base outside of town and want to just work on my all my skills. When it comes to long-term survival in Project Zomboid, learning how to defend your base is paramount! First off, know this: Zombies will attack anything you build. Migration happens periodically regardless of whether you are asleep or not. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…The H&K rifle thing is dope. Terrorscream. -1 peppercruncher • 2 yr. that is big risk to play with generator . Set up a nice base outside of town and want to just work on my all my skills. Brygun Jan 5, 2022 @ 7:44am. What happens sometimes is that they follow me at a distance (out of view) and if not paying attention they might seem to come "out of nowhere", This is specially true when using a vehicle, since the noise tends to herd zombies behind you. Cruise in first gear to be as quiet as possible. 311K subscribers in the projectzomboid community. just don't get spotted or make noise. Shut your curtains man! #1. You loose some loot and maybe burn a couple of houses but its the most effective,fastest and ammo saving way to get rid of a lot of zombied. If electricity is still available and lights are on or radio is making sound, it can also attract zombies. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Still, groups act as an entity and feel somewhat unnatural. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. william_es Oct 3, 2022 @ 12:02am. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Project Zomboid. dead bodies don't attract zombies, blood doesn't attract them either, well at least not blood on floors and walls. Those are useful tips, thank you! This game is a lot of fun, but I am getting smacked around, even on the easiest. This mod addresses the need for vanilla friendly crafting additions - such as refilling lighters, improvised can opening/rock crushing/fire making, weapon fixing, making raw tailoring materials, carving, tailoring and many others quality of life methods to. No help is coming – their continued survival relies on their own cunning, luck and. This guide will cover several topics related to Project Zomboid, and is intended for newer players, but can also be used by veteran players for reference. I don't know where they keep coming from. But if you increase the zombie count, you will notice that if. Next, find a place to put the campfire, then right-click on the ground and select “Build A Fire”. #footer_privacy_policy | #footer. More importantly, as it creates a lot of light and sound, fire will attract zombies; as such it can be used to create a (potentially expensive) distraction by igniting a building, or by setting fire to a group of zombies themselves. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Whether it be walls, doors, or window barricades; they attract zombie aggression. Or, if the heli sees you, it will hover on top of you for a few hours, drawing the zombies to you. Instead of scripting a new system that would, upon light going on, locate zombies that could see it, and altering them, the light going on during darkness hours generate a pretty wide sound que. You will have to change the number to another between 000 and 999 if you are using a mod with a conflicting tiledef. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Project Zomboid - Project Zomboid is an open-ended zombie-infested sandbox. we tested it in 41. Originally posted by Undefined: Motion sensors seems like it makes more sense for PvP to protect your base or booby trap hot spots for loot. I don't know if any of these are true. Sound is another obviously so if your watching t. If you have mechanical skills and the crafting recipe, you will be able to craft Noise Maker with Remote Trigger/Timer/Motion Sensor later on as well. just coming back to this game after half a year. DO. The player’s flesh will always be the first thing to be looked at. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. So Im at that point in the game where Im starting to get really paranoid and invested. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Inspired by my previous mods I went in search of more zombie types to create as textures for Project Zomboid. Put the bodies in the dumpster and use the button on the UI that lets you delete the contents of trash cans and dumpsters. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Upgrayedd1337 Axe wielding maniac • 3 yr. I don't know if any of these are true. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. 33) If you are doing a burn and there are already dead zombies around, the burning zombies can’t light the dead zombies on fire. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. This mod allows players with level 3 Electricity, an Electrical Wire, and a Screwdriver to make constructed Lamp on Pillars into generator-powered devices. To exit an interior, right click on the ground and select the "Exit. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Try to haste your walk - shift or run - only when you see where you want to go to lose the zombies. Loot the Zombies. They hunt only by seeing the player or vehicle, and sound. So if you attracted the attention of one zombie in a horde there's a pretty good chance that the rest will follow. So Im at that point in the game where Im starting to get really paranoid and invested. My last char died so I haven't had a chance to try it out but it should work. This has happened to me more then once clear a few zeds around your house, go looting only to come back to find a group in front of your house. By the way, zombies completely ignore light itself, light affects only their vision, for example, if at night zombie starring at you, but can't see you because of darkness, switching flashlight. Inklii. The zombies in Project Zomboid are (very loosely) based off of Max Brooks' zombies featured in The Zombie Survival Guide and World War Z. But if you flip your lights they'll "see" it. No help is coming – their continued survival relies on their own cunning, luck and. It isn't guaranteed to be heard by zombies, but the radius. I've tested this by blinking flashlights and headlights at them from just outside their vision. So, even if it doesn’t attract zombies, it can still be a valuable resource. So Im at that point in the game where Im starting to get really paranoid and invested. I don't know if any of these are true. Generators added for use once power network fails. In terms of mechanics: Light / Sound. Makes exactly 0 sense for zombies to be attracted to an area just because there's no zombies there. In this 7 Days to Die Guide, I'm testing whether light sources attract zombies. It may still attract zombies until you have a more secure perimeter fence. Playing on high population, I leave corpses everywhere and they don't seem to be attracted to their dead friends. #7. Most of my Walls are indestructable, but obviously Id feel. Set up a nice base outside of town and want to just work on my all my skills. So Im at that point in the game where Im starting to get really paranoid and invested. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. . #4. Set up a nice base outside of town and want to just work on my all my skills. The more stuff you build outside the more stuff there is for passing zombies to bump into. you can find (and edit) the sound radius of guns (pistol and shotgun for now) in. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I don't know if any of these are true. oh i didnt know that :)PastorMooi Apr 1, 2022 @ 12:57pm. #3. You can set these parameters to your taste in Sandbox mode too. Undead thoughtless creatures, a near unstoppable force, they have no fear, feels no pain, relentless even to the most severe injuries. Romero zombies are not quite like that, they seem to have memories from when they were alive and can think like a normal person, they can even. 10 votes, 33 comments. If it didn't spot you it may pass/hover over you, but if it doesn't stay it didn't see you. Pickling of farmed. • 2 yr. Zombies can detect you through blood yes. Cleaned the restaurants, shops, gas station and a big portion of the woods. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. I don't know where they keep coming from. I just wanted to ask a few things, Ok so I put sheets on the windows so zombies can't look in, So they'll probably just move on, What about the upstairs windows, can zombies look in upstairs windows from ground level, should i bother putting sheets on the upstairs windows, Can zombies climb in upstairs windows? also i know zombies are attracted. We decided to set up shop in the StarEplex, cleaned the place and a large radius of the surrounding areas near it. Zombies aren't attracted to light, they're attracted to change. I don't know if any of these are true. In my experience, no. Can zombies break boarded windows Project Zomboid? If a zombie spots you through a window in Project Zomboid, they will attempt to break in instantly, and the noise can even attract more of the undead. You can change the alertness of the zombies under Sandbox settings. The helicopter, without a target, is just going to fly in wide sweeping circles around your general area. 8. Per page: 15 30 50. This is kind of a hack developers used to simulate zombies getting attracted to new lights coming on. A zombie is the player 's main antagonist in Project Zomboid. ago. The respawn is infinite, but slow, so if you make good headway and keep at it you can maybe keep an. ago. Set up a nice base outside of town and want to just work on my all my skills. Instead of single zombies dotted about (though this will still happen to an extent) zombies are constantly be attracted to each other’s groans and movements. ZeroOnline • 2 yr. They also migrate from cell to cell. simply going somewhere else for awhile, sitting down. Upsilon2514 Sep 3, 2022 @ 3:20pm. Stack all the bodies into a giant pile and then find a fuel can (check gas stations / warehouses) + lighter then right click the bodies and you have an option to burn them, there will just be a pile of ash left. By understanding how light. They can't destroy/attack pre-generated building tall fence and wall so it might seems they focus on you because they do it only to you. Random NPCs will attempt to find a weapon then food and shelter and will barricade and hold up in a base. If you drive a car let's say around a police station, keep honking and drive off in a random direction, zombies from a huge radius will follow the car and the noise. Lights being constantly on do not attract zombies. If it spots you it will follow you around for the entire duration, drawing hordes towards you. As far as I can deduce, they have not spotted you, but simply migrated elsewhere and stumbled on you purely by chance. The zombies in project Zomboid better fit the walking dead zombies. Uses 9x19 which are as common as dirt and is pretty powerful. Zombies will attack if they can see or hear you. zombie detection seem broken to me. [deleted] • 2 yr. The zombies will prioritize their path finding needs. The eating animation will only happen if you died from zombie attack. 10 votes, 33 comments. Shift + w to cruise control. Not only sound. So it's not attraction but you could call it like adhesion or something. You're a survivor of the zombie apocalypse, as usual, but here the work of staying alive requires a whole lot more effort. pgames-food May 22, 2019 @ 1:38pm. Posted December 13, 2022. Project Zomboid ; General Discussions ;. - zombies will be attracted to and attack player made structures. Project Zomboid > General Discussions > Topic Details. While zombie apocalypse will always be our core focus for the vanilla game, we want Zomboid to provide a breadth of survival mechanics and content that, especially with mods, make a solid foundation for many other varied survival experiences outside the looting and zombie gameplay. Zombies are attracted to light sources, making it important for players to use light to their advantage while also avoiding danger. Vehicle noise and zombies. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. Corpses will make you unhappy/ill at. Less volume means less range you can hear it and gain positive effects. With my axe skills now maxed, I 95% of the time one hit kill zombies. Also, any and all furniture you yourself move counts as such too, so they will act the same. ago Curtains and barricades block vision, so zombies that are outdoors and looking in your direction will not spot you. then under "general" you will see "launch options" with a text box below it. This guide will teach players the basics of survival, combat, and exploration, among other things. I am aware that there is a mod called "Restless Zombies," but it is incompatible with IWBUMS. I don't know where they keep coming from. • 1 yr. I don't know if any of these are true. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. ago They only get attracted to the light switch sound when it's night time. Trip a noise maker, deal with the zombies. I don't know if any of these are true. I don't know where they keep coming from. Set up a nice base outside of town and want to just work on my all my skills. Originally posted by Death: Originally posted by Sick Boy: It depends on the actions. I don't know if any of these are true. Would be nice for gameplay but a bit weirdly unrealistic for a Z-apocalypse don't. Uncoordinated zombies just pushing it or banging their head against it shouldn't be able to even dent the thing, much less break it down. To use them, it must be equipped in either the primary or secondary hand, meaning a weapon will either be made to one-handed or unequipped. Also zombies in PZ are based on George Romero's zombies. #1 Shurenai Jan 12 @ 4:53pm Originally posted by Quill: No. 2. Lorenzo_BR Drinking away the sorrows • 3 yr. #1. Set up a nice base outside of town and want to just work on my all my skills. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. They hunt only by seeing the player or vehicle, and sound. I don't know where they keep coming from. Lights will attract zombies. So Im at that point in the game where Im starting to get really paranoid and invested. If zombies randomly attack things then they should attack everything from the walls of a house to cars to fences - everything. - plastering and painting a wall makes zombies ignore it in favor of other things like windows, barricades, and doors. Cleaned the restaurants, shops, gas station and a big portion of the woods. (You see that in all kinds of movies)There is no good reason for them to be there because you the player or other outside forces have done nothing to attract them and that's punishing the player for doing nothing but surviving. Hren- • 1 yr. So if your lights are always on they don't care. zombies dont give 2 fucks if a lights on or off 247 but ass soon as said light gets turned on or off they be like: damn why it do that. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Yes, not just watches on zombies but alarm clocks inside houses as well. Even in the middle of nowhere, there's a chance a zombie will wander into your territory and hear the generator and then wander into your base and start beating on it / other things, but that chance is low (unless you set zombies to Uniform dispersal anyway) But yeah pretty much expect to find zombies wandering in after your generator, so don't. They can't destroy/attack pre-generated building tall fence and wall so it might seems they focus on you because they do it only to you. Zombies are attracted to your house when you turn the lights on and off. The Importance of Crafting and Building The Final Word: Survive or Die Trying Shedding Light on Survival: Discover If Zombies Can Detect Your Flashlight in. By understanding this and taking preventative measures, such as keeping doors and windows closed, blocking out light, and being mindful of noise levels, players can reduce the chances of zombies being attracted to their base and. In Project Zomboid, the first thing to do in the game is to select the spawn location and create your character, including Name, Appearance, Occupation, and Traits. No. Exactly but be. I don't know if any of these are true. I bash 1 z in a house. I was wondering if there was a way to replicate this in Project Zomboid. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. I don't know if any of these are true. Firstly, is there a source where I can find out what generates noise, and how far? For example, breaking a window clearly attracts zombies, but the question is how far away can zombies here it? Likewise, under the "Vehicles" page of PZWiki, car engine loudness has a number attached to it - is it the number of tiles a zombie can hear it away?Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?So Im at that point in the game where Im starting to get really paranoid and invested. And yes, fog does affect their sight distance (and yours), not sure about hearing. But will zeds attack it outside?This way if many zombies get too close I very quickly transfer the bags to the trunk and jump into the vehicle and take off. This guide will cover several topics related to Project Zomboid, and is intended for newer players, but can also be used by veteran players for reference. So Im at that point in the game where Im starting to get really paranoid and invested. This mod makes zombies attracted to blood of the living. DesuraCommonProject Zomboidmediascriptsitems. If you have mechanical skills and the crafting recipe, you will be able to craft Noise Maker with Remote Trigger/Timer/Motion Sensor later on as well. Also in the settings for sandbox there is an option for nighttime events. Is there a limited amount of zombies in Project Zomboid? There’s a finite amount at any given time and the numbers can be thinned as you play. (Note:) Hi, I got this game literally yesterday as of writing this and It's been a blast The story is pretty long, so prepared to be bored. edit: also sneezing and coughing when. Trip a bomb, get dealt damage. 2: Set tv to like 2 volume. They just wander around supposedly aimlessly. So Im at that point in the game where Im starting to get really paranoid and invested. Zombie respawn and migration; zombies are no longer static and dependent on on player proximity. I don't know if any of these are true. we tested it in 41. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. It asks one simple question – how will you die? In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. So Im at that point in the game where Im starting to get really paranoid and invested. The car horns are a really great tool for clearing out area you can't clear out with your weapons. Building things is the only way to keep areas clear for now: (. I'm not 100% sure, but I read somewhere that player-built structures are currently attracting zombies. I am sure zombies are attracted to your base. When attacking zombies, you need to figure out the sweet spot of attack. Also, over time, I switched to an increased population of zombies, and now I play in a world where all zombies are sprinters at night, a constant and cold winter (as in winter is coming challenge) and with a zombie respawn in 10 days. So Im at that point in the game where Im starting to get really paranoid and invested. Lots of ways to. I believe bloody towels or bandages and stuff bring them if you have a bunch of dirty towels and stuff around. ALDC Jan 24, 2022 @ 10:27am. Migratory behavior. More corpses in a concentrated area draws in more zombies. Not only sound. #1. In my experience, no. Drum mag with 2 spares, some sight, small light, 3 point sling and a suppressor. Knockdown: 2. After playing with vehicles, I can't really go back to the base version. Set up a nice base outside of town and want to just work on my all my skills. They'll only start banging on things, if something attracts them. Campfire can be heat source in winter. I don't know where they keep coming from. - zombies will be attracted to and attack player made structures. Set up a nice base outside of town and want to just work on my all my skills. That makes sense. get two walkies, tune to same frequency, and place one down. You could also try sandbox mode and set it to low zombies, so. I don't bother with the light poles. In addition to the 20 normal zombies, it can attract two more (random, configurable?) horde leaders. 16, with no mods. Defending Your Base in Project Zomboid. Even if you run into a building. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. To loot any corpse, make sure you’re near it, or you should right-click on the tile that the corpse lies down on and select “Walk To”.